The Mass Effect trilogy captured the imaginations of millions of players worldwide with its incredible lore, branching dialogues and incredible character plots while impressive RPG elements crossed with third person, cover based shooting to create to develop one of the gaming phenomenon’s of a console generation. The trilogy is over now yet more adventures from the universe are still to be spun with Bioware hard at work on a new game in the series. We do not yet know what it is, or whether the game is to be set before or after the events of the previous trilogy, but with such an incredible amount of unknown before us, here are five things we want from Mass Effect 4.
1/ Move on from Shepard
In the Mass Effect trilogy we were introduced to Commander Shepard. We built up an incredible relationship with him/her throughout the series but when Mass Effect 3 was concluded, we had the decisive ending that we needed and now we feel it is time to move on. A prequel Saga for obvious reasons may not include Shepard, but should developers choose to go down the path of a sequel (we’ll discuss this shortly) then Shepard cannot be a part of it. We would love for his/her deeds to be referenced, it is a great opportunity to accredit players who have stuck with the series throughout, but the series itself must move on and forge a new path, without its star.2/ A Self Contained Story
You couldn’t play and complete either Mass Effect 2 or 3 without having played the other game, it was a broken story without the other piece, and while we’re sure that whatever story Bioware is cooking up will no doubt span multiple games, we would love for this newest entry, along with other future tales, to be able to stand alone, not completely reliant upon what has happened before to be able to immediately engage in the narrative. Some complaints directed at Mass Effect 2 or 3 were that not all players enjoyed feeling like they’re missing pivotal pieces of information that only prior titles can fill in and by keeping the narrative more enclosed within a singular experience these players can be better embraced.3/ A Sequel, not a Prequel
The original Mass Effect trilogy presented us with an incredible backstory, incredible depth of both narrative and world and delivered an adventure like no other seen in gaming. Pivotal moments in the universe’s backstory were filled in throughout the trilogy and while we’re sure that there is enough material that could easily support a prequel title in a time perhaps before Humans even became a factor, we would much rather a story that follows the original trilogy. A story that follows on from the original trilogy can be set either immediately following the events of Mass Effect 3 or (preferably) in a time far from what has previously transpired. A new threat, allowing for new characters and a clean slate where past events can be referenced but are not necessarily pivotal to the games outcome.4/ A Stronger Ending
We don’t particularly care too much for re-opening this can of worms, but while we were quite satisfied with the actual story told in the conclusion to Mass Effect 3, it was perhaps not as well executed as it should have been. A strong narrative from beginning to end is a sure thing with Bioware at the helm, but hopefully they can deliver that finale with a bit more polish and clarity than they did with the conclusion of Mass Effect 3.5/ Multiplayer to Fit
If it doesn’t fit then don’t have it. The multiplayer worked in Mass Effect 3 for a couple of reasons:
1) It was good fun
2) It made sense in the context of the narrative
Your actions in the Mass Effect 3 multiplayer directly influenced the campaign allowing you to have more resources at your disposal for the final encounter of the game. As well as being excellently integrated into the campaign, the multiplayer was also great fun, but we would hate to see a primarily single player experience get a tacked on multiplayer simply because the big wigs at EA asked for it to be on the box. We hope that Bioware can either find a way to tie single player and multiplayer together as they did with Mass Effect 3 or drop it all together if it doesn’t fit. Focus on the story you’re trying to tell and leave out all the rest.These are five of our top wants and desires for Mass Effect 4 (or whatever it’s called), but that is not all that could be done with the game. What do you want to see from the title? Do you agree with what we’ve spoken about? Sound off in the comments below or via facebook/twitter – your feedback is much appreciated!
Latest posts by Paul James (see all)
- What We Want In: Sony’s Playstation Experience Event - October 17, 2014
- Middle Earth: Shadow of Mordor Review - October 14, 2014
- Skylanders: Trap Team Review - October 5, 2014
- D4 Review - September 29, 2014
- Inside The Indie Scene – Aegis Defenders - September 28, 2014