*Authors Note* Kirby: Triple Deluxe is available exclusively for the Nintendo 3DS.
Platforming mascots don’t come much more popular than the pink puffball Kirby, and now in his 23rd year the adorable Nintendo superstar has onto his 23rd title, the 3DS exclusive Kirby: Triple Deluxe. Announced in October 2013, the wait for Triple Deluxe has not been as long as what we’ve come to expect in most of Nintendo’s first party offerings. In a comparatively quiet year to 2013 for the 3DS does the little pink wonder kick off the year for the 3DS with style? Read further to find out.
Triple Deluxe only begins with a single player campaign. One night, as Kirby was sleeping, a giant beanstalk known as the Dreamstalk sprouts from Dreamland pushing Kirby’s house and King Dedede’s castle into the sky among other things. Kirby awakens to find himself in the new world of Floralia, high above Dreamland. Making his way to Dedede’s castle Kirby discovers Dedede himself captured by a caterpillar like creature named Taranza taking the king to his master known as Queen Sectonia. Kirby’s goal is to now set about finding the trio, rescuing former foe Dedede and saving Floralia and Dreamland in the process.
Much like any Nintendo platformer, story takes a backseat to gameplay, and here it is where Kirby shines. Nothing particularly innovative is going on here with most of Kirby’s oldest mechanics on show here despite a 2.5D layered perspective. Kirby can inhale most enemies and absorb their abilities, and equipped with these abilities Kirby is capable of dishing out some serious pain. Equipped with an ability that doesn’t suit your current needs? No worries, discard it and inhale something new. Kirby can also inhale enough air to float over enemies and other environmental hazards, while after eating a special seed and entering his hypernova state he can suck up anything in his path, large or small, making him essentially an indestructible tornado.
Triple Deluxe is structured like traditional platformers, with an overworld and segmented levels, but each world and individual level has a distinct theme and visual style, making up for the campaigns short 6 hour playthrough. Add to this a vast amount of post-game content including an alternate playthrough with King Dedede, Kirby Fighters which plays much like Smash Bros with encounters against various types of Kirby in round by round encounters, a rhythm game named Dedede’s Drum Dash, and The Arena that allows you to revisit all the bosses again, tackling them consecutively for greater challenge. Thanks to these additions they make what was a short, accessible and simple playthrough into a more rewarding experience for all regardless of ability level. The problem is the ease of the first playthrough that will serve as a mood kill for more serious gamers.
Triple Deluxe maintains the same visual charm seen in past games with a lot of colour and constant activity. Many tracks from previous games have carried over into Triple Deluxe making this new game still feel familiar for existing fans.
Kirby: Triple Deluxe maintains many features that have made the Kirby series so adored by millions worldwide, and whilst not particularly reinventing the wheel, Triple Deluxe does enough to still feel fresh. An accessible playthrough makes the game an attractive prospect for new players and families while a rich spread of post-game content delivers both extra challenge and extended play time for the enthusiasts. Kirby: Triple Deluxe isn’t a revolution but you’ll get a lot of enjoyment here.
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